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Repairing Houses, Stables, and Pots

23 Sep 2019, 6:11 pm (Edited 7 Nov 2019, 9:03 am)
My villager, Kyler, is a construction worker and I set some fairly low prices for repairing stuff. Only 10 FCs per durability point. For FDs, it's one per durability point. I don't care whether you pay FCs or FDs because I am poor either way.
A Wee Baby Fur with no Fursona

Taking species suggestions!

http://www.furvilla.com/forums/thread/109802-fursona-species-ideas?page=1#2432396

Want to commission me? Gotta forum for that too!

http://www.furvilla.com/forums/thread/109229-commissions-open

My DeviantArt: https://deviantart.com/knytriod


7 Nov 2019, 9:03 am
If anyone needs anything repaired, go ahead. Don't be shy.
A Wee Baby Fur with no Fursona

Taking species suggestions!

http://www.furvilla.com/forums/thread/109802-fursona-species-ideas?page=1#2432396

Want to commission me? Gotta forum for that too!

http://www.furvilla.com/forums/thread/109229-commissions-open

My DeviantArt: https://deviantart.com/knytriod
7 Nov 2019, 10:06 am
Thread moved to Service Sales.
If you need any help, feel free to give me a message!

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8 Nov 2019, 6:21 pm
Knytriod

Have you tried putting your villagers into the Maintenance Market? You do it from their worker page. The benefit of the Maintenance Market is that items don't have to get sent back and forth in an unsupported transaction and your carpenter can continue to work while you sleep.

As long as the person hiring clicks to complete the incoming repair job your villager is automatically added back to the available villagers. Otherwise you have to clear it from your worker once the repair is complete.
The goldenrod box that pops up when you interact with an item is the value the site will give you if you sell to the site.