Villager: Seraphina
Mitts
4
Villager Info
ID: #161125
Name: Seraphina
Gender: Female
Location: Dragonsmaw Manor
Born 9 years, 4 months ago
Career: Tailor
Owner: Clock
Species: Deer
Color: Fawn
Buffs:House: Dragonsmaw Manor House (41/50)
Career (View All)
About
Name: Seraphina ‘Phina’
Age: Young Adult
Personality: Seraphina is known for her elegance and grace. Few villagers exemplify such poise and thoughtfulness in any and all situations. That being said… sometimes she can be a little cold. It takes a minute to unravel what she might have meant. One comment can have several layers and interpretations.
She rarely chooses to act but when she does it speaks volumes about her true intentions.
History: Phina came from the heart of Dragonmaw Manor and is regarded as a very bright and sophisticated designer. She puts her heart into what she makes and it reflects in the high quality and practicality of the outfit. She has dabbled in infusing magic into clothing but abandoned it quickly, saying that it didn’t increase the quality to her liking.
The big city designer unexpectedly pulled up her roots and replanted in Mal’s settlement. It came as a big surprise from the locals but given Phina’s skill with the needle they choose to welcome her (at least, most did). Phina claims to have moved for inspiration but some believe she has ulterior motives and is trying to escape something.
Phina has had a hard time befriending the other villagers her age. Clock jealously guards Wuf. Forrest seems to superstitiously avoid fashion. The deer may not say it, but she’s a tad lonely.
Age: Young Adult
Personality: Seraphina is known for her elegance and grace. Few villagers exemplify such poise and thoughtfulness in any and all situations. That being said… sometimes she can be a little cold. It takes a minute to unravel what she might have meant. One comment can have several layers and interpretations.
She rarely chooses to act but when she does it speaks volumes about her true intentions.
History: Phina came from the heart of Dragonmaw Manor and is regarded as a very bright and sophisticated designer. She puts her heart into what she makes and it reflects in the high quality and practicality of the outfit. She has dabbled in infusing magic into clothing but abandoned it quickly, saying that it didn’t increase the quality to her liking.
The big city designer unexpectedly pulled up her roots and replanted in Mal’s settlement. It came as a big surprise from the locals but given Phina’s skill with the needle they choose to welcome her (at least, most did). Phina claims to have moved for inspiration but some believe she has ulterior motives and is trying to escape something.
Phina has had a hard time befriending the other villagers her age. Clock jealously guards Wuf. Forrest seems to superstitiously avoid fashion. The deer may not say it, but she’s a tad lonely.



Pretty
Wow! This is beautiful! The eyes are my favorite.