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Ticket Update

Posted by Admin-Wisteria on 28 Oct 2018, 1:46 am

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Hi again everyone!

Due to feedback, we've made some changes to how tickets are acquired:

Triggering an exploration event will now always award (1) ticket.
Winning a battle will now always award (1) ticket.
The Hard difficulty battleground has been removed; the NPCs will make their way to regular battlegrounds in a couple days - they will be returned to their former glory with non-exclusive rewards.
Cooking requests now award (2) tickets.
You have a small chance of finding a ticket from the cauldron.

These changes should increase consistency when acquiring tickets, but please note the increased overall ticket average will be factored into the prices for the prize booth.

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    • Admin-Wisteria Thankies then, I am not geared to cooking at all. My little chef knows the normal stuff but that's it. If it is easier for those of us who cannot be on then I am happy!


    • Fluzzy

      Average tickets / hour should be closer to 3 now - most items will cost 4-5 tickets. There'll be a couple exceptions to avoid devaluing items that are obtained other ways, but for the most part things won't be terrible expensive.

      (Previously, the target was 3 tickets) - overall, you'll be better off with these changes when it comes to purchasing items. More importantly, you will no longer have to participate in cooking if that's not your thing.


    • Ohhhh nifty :D



    • This event is rather geared to those who can spend hours and hours on the site. I have eight tickets and can only pop on maybe once or twice a day. I don't think raising the tickets is good for anyone who isn't in a No Game No Life mode right now.


    • Thanks very much!


    • mercy on us with shop prices.. i'm only at 24 tickets :')


    • Set limit a day may stop people farming the tickets


    • as long as it's not something like 200 tickets a thing, I'm good! ; 3 ; <3 tyty