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Change Log

  • The Ocean Dream & Ocean Nightmare crystals are currently malfunctioning! This should be resolved soon!

  • Within Animal Husbandry career, when sorting stables by rarity, the rarer colors of a species will appear first.

    Likewise, when breeding, the drop down for the parents will sort by species, then by rarity with the rarest on top, followed by the order of the stable.

  • - The base odds of collecting a wild animal have increased from 50% to 70%. The 10% costume buff still applies, when applicable.
    - The odds of taming an animal are now 100%. Species Mastery will be purely an for achievement and have no effect on domestication odds.

    Please report any noticed inconsistencies in the bug report forum.

  • Some QOL improvements have been made to Animal Husbandry:

    When breeding, the drop-down for Mother and Father are now sorted in alphabetical order by species, followed by rarity, followed by the order of the stable they are in.

    When a stable degrades to 0 durability, it and the animal in it are no longer destroyed.
    - at that point, you have the option to repair or remove the stable
    - you CANNOT breed, domesticate, feed, or collect animals to that stable until the stable is repaired
    - you the have option to export, transfer, or release the contained animal
    - the animal within that stable is labeled "BROKEN STABLE" until the stable is repaired
    - the animal within that stable will not be breedable until the stable is repaired
    - attempting to reseat a stable at 0 durability from the inventory gives an error. It must first be repaired

    Hallowed Potion no longer appears as an option for empty stables

  • Tumbleknead Seeds now have a high drop rate in Spirit Lions and Spirit Lions in Training. These seeds will also show up more frequently while exploring.

    Welcome elephants!

  • The Wolves & Pride battlegrounds are no longer available.

    Challengers & Fierce Fighters are now available until the end of the month.

  • Pending investigation & further changes, Vali's Kitsune now reduces mitigation by 1500 and no longer reduces mitigation by 100%.

  • Chicken Pugget has been added to the Quest Shop, for 3 points.

  • Something vaguely radical is going on in the Fiery Invasion battleground.

    Mystic Depths is available once more; drops remain the same as Mystic Cave, except FurCash yields are 50% higher.

    Lone, Dire and Alpha wolves are available until the 14th of August. Level requirements are 2 / 5 / 10, respectively.

    Additionally, The Pride's Desert is also available until the 14th of August (requires lv5).

    These battlegrounds will cycle back in within 3 months after they leave.

  • Mystic Caves now correctly generates enemies.

    Mystic Depths will return tomorrow with some adjustments!

  • Correction to previous update: All custom monsters will be placed in these battlegrounds, not items! Sorry about that!

  • The following monsters have moved to "Mystic Gardens", a new permanently available battleground:

    Lesser Baku
    Lesser Dread Bull (2 Variants)
    Lesser Feral Mouse
    Lesser Gift
    Tiny Earth Golem
    Tiny Fire Golem
    Tiny Lightning Golem
    Tiny Frost Golem

    The Lesser Creatures here will always drop a single Dark Gemstone. The Tiny Golems have a small chance to drop a depleted golem core.

    The following monsters have moved to "Mystic Caves", a new permanently available battleground:

    Feral Mouse
    Fanged Mouse
    Baku
    Dread Bull
    Gift
    Goat Devil
    Lesser Fire Golem
    Lesser Dark Golem
    Lesser Earth Golem
    Lesser Ice Golem
    Lesser Lightning Golem
    Agate

    Regardless of what you fight here, you'll always receive a single Dark Gemstone and a chance at a depleted golem core, among other loot.

    As a consequence, the various Golem grounds and Mystic Gardens (old) have permanently retired. Additionally:
    - Agate no longer appears in Wandering Monsters IV.
    - Feral Lion Hunter(ess) no longer appears in The Pride's Desert (when active).
    - "Lisaar, The Eternal Night" and "Talois, The Eternal Knight" can temporarily be found 3% of the time (each) in Deadlier Monsters. They'll find a more permanent home in a cycling battleground soon!

    Finally, the following monsters have moved to "Mystic Depths", a new permanently available battleground:

    Greater Dark Golem
    Greater Earth Golem
    Greater Fire Elemental
    Greater Frost Golem
    Greater Lighting Golem
    Feral Lion Huntress
    Feral Lion Hunter

    Please note that loot drops in "Mystic Depths" and "Mystic Caves" are currently identical; we're in the process of shuffling content around and establishing cycling content, so expect the loot tables to be updated in a day or two.

    These battlegrounds require level 3 / 6 / 10, respectively.

    Please note that all future custom items will appear either in Mystic Gardens or Mystic Depths, depending on their difficulty.

  • Hovering over Warrior stats gives a description of what the stats do. Many thanks to Tempest for helping with the descriptions.

  • Dragonsmaw Pie can now randomly apply the Lion Warrior Costume Buffs (Explorer and Warrior), similarly to the other costume buffs. Note that you will not be able to get the Blessed Lion Warrior Costume buff using the pie.

  • Tiger's Eye Dew and Wax Fangs will now appear in the warrior quick-use bar underneath a villager's warrior career stats. In the future any items that replenish warrior health or HP charges will appear in this bar. Note that your warrior can exceed its maximum warrior charges using such items, but not the HP.

  • The following battlegrounds can now drop Light Mythic Tablets:

    Wandering Monsters IV: 0.22%
    Deadly Monsters: 0.4%

    A new prototype battleground has been added for warriors under level 5: The Tutorial Grounds. An instructor will walk you through some of the basic mechanics.

    All the greater Spirit Lion NPCs are now twice as likely to drop Lion Equipment. As a consequence, Aril has decided to no longer gift Sky Rocks to players.

  • Blessed Warrior Costume was erroneously also giving the standard "Warrior" buff. This has been fixed. It should only give the +10 "Blessed Warrior buff"

  • Sae Plushie can now be found during exploration.

    -MOD-Thaleia

  • The winning vistas of the Jousting Festival Vista Contest have been added to the Recycler.

    -MOD-Thaleia

  • Some more minor QOL fixes:
    - In the Menagerie the drop-down searches for species and color rarity have been switched to match the order of the tags under the animal images.
    - Items in the town shops, Quest Shop, Tourney Shop, Recycle Shop, and Giving Tree should now have enough room to avoid overlapping when an item has a long name.

  • Minor fix. "Limited" has been added as a species rarity search option in the Menagerie.

  • The "Infected" effect now reduces strength and agility by 3 for its duration, instead of causing damage when attacking with a skill.

  • Items in the Recycle Shop as well as the FD Emporium have been grouped into more specific categories. Within each category, items will still appear in chronological order from when they became available.

  • CORRECTION TO PREVIOUS LOG!

    Geared Up Goggles DIY Bonus Items: Eerie Goggles or Icy Night Goggles

  • Crafting any of the Olde Foxbury 2019 DIY Recipes will now give you a chance at crafting a bonus item along with the one from the recipe!

    Most Regal Crown DIY Bonus Items: Amethyst Reign Crown or Royal Peridot Crown
    Fierce Dragon Mask DIY Bonus Items: Dragon Mask or Ferocious Dragon Mask
    Fierce Dragon Wings DIY Bonus Items: Dragon Wings or Ferocious Dragon Wings
    Flutter Fairy Wings DIY Bonus Items: Fae Wings or Flitter Fairy Wings
    Flutter Fairy Crown DIY Bonus Items: Crown of Flowers or Flitter Fairy Crown
    Suspicious Ear Headband DIY Bonus Items: Mysterious Ear Headband or Esper's Magical Fox Ears
    Geared Up Goggles DIY Bonus Items: Aeron's Protective Goggles or Icy Night Goggles
    Wizardly Wand DIY Bonus Items: Spellbinding Wand or Lisaar's Wand
    Wizardly Hat DIY Bonus Items: Spellbinding Hat or Bewitching Hat

    Happy Crafting!

  • The following weapons have had their art updated to reflect their special nature and rarity.

    PLEASE NOTE - You may need to press ctrl+F5 or refresh your browser's cache to see these new images!

    Siru's Honourable Kite Shield
    Moonlight's Greatsword
    Uralyl's Wand of Eternal Flames
    Unusual Rusted Plate Armour
    Faeli's Cursed Amulet
    The Legend's Armour
    Siobahn's Deflector
    Tiger's Terrifying Hood
    Peaches' Poison
    Emma's Iron Hammer
    Alure's Flames
    Cecily's Hood
    Frenzy's Shroud

  • Difficult tier opponents now have a 2.1% chance to drop their items, up from 0.9 - 1.6%, excluding Thatcher, who's armour now drops 1.1% of the time, up from 0.9%.

    Ysiyl and Foxila's items remain at 2.4% / 2.25% respectively.

    --

    Sticker opponents now drop their stickers 4.5% of the time, up from 3.1%.

    Count Wonderful still drops Tanned Tunic 6% of the time.
    Ssafinis still drops Frost claws 1.4% of the time.
    Aerilis still drops lightning claws 1.4% of the time.

    --

    All normal opponents now drop their items 1.8% of the time, up from 1.1%.

    Vrik being the only exception in this tier, dropping Claws of Light 0.8% of the time, up from 0.5%.

    --

    Very Difficult enemies remain unchanged.

    --

    Please note only the NPC-specific drops have increased. Global drop rates have not been modified (and you can still find all items from any opponent, provided they're in that battleground).

  • NPC specific drop rates for stickers have improved by about 20%.

    Discarded Loot Sack now drops slightly more often.

  • The Tournament Grounds (Easy) now has a 15% chance to drop spiderwebs. Spooky.

  • Due to a bug with the sockets on the Earthen Glaive, Earthen Strike's damage had to be moved around. Items with a higher quality will no longer increase its damage, but putting crystals in its sockets will no longer make it unusable.

  • Studded Leather Armour is now medium armour instead of light.

  • The drop rate on discarded loot sacks has approximately doubled in most battlegrounds.

  • Over the next several weeks, you may begin to notice some older items on the site receiving a makeover to better distinguish them from other items. These makeovers will come in small waves, starting with crystals.

    The following items have already been altered and are live in the system:

    Lightning Form Amulet
    Lightning Form Amulet Recipe
    Desolated Amulet
    Drained Amulet
    Depleted Amulet

  • Items that are classified as "crystal" and "scrap" are now searchable in the item museum, stalls, and inventory. Searching one's storage now functions similarly.

  • Bonus FC in "The Tournament Grounds - Very Difficult" has been decreased to be more consistent with other battlegrounds.

  • We've finally been able to nail down a starting date for the OFB Fest, be on the look out for the special festival news post on the 24th of May! It's coming soon furiends!

  • The following Amethystine items can now be obtained from the Amethystine recipe:
    Amethystine Zweihander
    Amethystine Tower Shield
    Amethystine Bardiche

    Please note that Lorelei will not be able to trade for these items at the moment.

    Whenever you create Mini HP or HP Potions, you'll now receive 5 bonus potions of their respective type.

    All Crystal Template recipes have had their material costs reduced by 20%, rounded up.

    The following items have had their rarity changed:

    Sunny's Inquisitive Blade - Rare
    Rusty Battle Moo - Uncommon
    Steel Battle Moo - Rare
    Dark Battle Moo - Super Rare
    Amethystine Battle Moo - Super Rare
    Mystery Meat - Common
    Flowering Amulet - Super Rare
    Flowering Hammer - Super Rare
    Flowering Hammer - Super Rare
    Flowering Plate Armour - Super Rare
    Flowering Reinforced Leather Armour - Super Rare
    Flowering Steel Axe - Super Rare

  • OFB Festival will be coming soon, we are still working hard to get it released as soon as we can. Keep a watch for the official news post when the Festival begins!

  • Villagers will no longer get sick while performing career tasks.

    If you have a villager that is currently sick, they can still be cured with the appropriate medicine, or by taking them to The Clinic in your village's medicine shop. Once they are cured, they will never get sick again.

    This update has been made in preparation for upcoming Doctor career changes.

  • Training Dummy now has random armour types.

  • Lion equipment no longer drops in village-specific battlegrounds.

  • The Lacerated effect has been changed:
    - It no longer deals physical damage, instead, it deals 170 pure damage per turn.

    Bleed now deals 85 damage per turn, up from 40.

    Chilling Aura (Timber Wolf) has been improved:
    - Mitigation is now 30% less effective.
    - Dodge chance is reduced by 70%.

  • Apologies for my slight tardiness but you can now purchase the Sapling Treeceratops in the Recycle Shop in honor of Arbor Day!

  • Happy Earth Day!

    The lovely new Spring Garden Grazer can now be found in the Recycle Shop.

  • The e-mail for appealing bans has been updated in the rules page.

  • The Imaginary Lance That Doesn't Exist no longer stuns blocking opponents.

  • Crescent Moon Scythe will have its level requirement increased to 12 in 3 days. If you'd like to equip it on a low-level warrior, you may do so within this time-frame and it will remained equipped even when the level requirement increases.

  • Writing Contest threads have been added to the Official Contests forum, happy writing everyone!

  • All staff spells have been updated to state "X Blast" instead of "X Bolt" (Bolts typically indicate lesser versions).

    Additionally:

    The Dark Staff's self-damage has increased to 370, up from 125.
    The Dark Staff's damage range is now 360 - 410, up from 340 - 390.

    The Fire Staff now has a 50% chance to burn for 4 rounds, up from 45% for 2 rounds.

    The Frost Staff now has a 50% chance to chill for 4 rounds, up from 25% for 4 rounds.

    The Lightning Staff's attack range has increased from 1 - 550 to 75 - 600.
    The Lightning Staff now only has a 50% chance to apply electrify for 4 rounds, down from 100%.

  • There was a slight confusion between Mayor Ana and the Serpent. Mayor Ana's announcement on the Town Hall has been corrected to state that feathers will be collectible until the end of the 4th, rather than the end of the 3rd!