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Rule Clarifications and MOD Updates

Posted by Mat on 12 Jul 2016, 12:26 pm

ruleclarify.png

We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.

1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.

2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.

3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.

4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.

5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.

That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.

Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions

Write a comment 1760


    • Gwennafran I'm more peeved that I pay 20 dollars for a random Gembound. I ended up with the most boring one of them all ;w; You'd think for that sum you'd get to choose, but I was so excited about potioning my villager that I completely skipped the random part and clicked to transform XD


    • I really hope site get gembound costumes ASAP. And all the other species as well, of course (come on, raptor!), but people essentially pay 20 USD for a gembound, and then they can't use costumes? Not good.


    • @W4rd3n Costumes can currently only be applied to the main six and there are no versions for other species for the time being. You can only equip a costume if you have a villager of the main species active while you select it in your inventory.


    • re: costumes: how do costumes work for species that arent common (common being foxes, wolves, dragons, cats, rabbits or horses)? can costumes be applied to uncommon species like raptors or rare species like dutch angel dragons? what about the super rare gembound? i want to give my gembound and my dutchie costumes but im worried it wont work or itll break their species or something.



    • Faewynd Aelys
      Oooh man, I looove these suggestions. If its worth anything you've got my vote for adding this feature!


    • Random service announcement, I got some 4 undomesticated male spiders and 4 female owlies looking for a new home. I'd hate to delete those to make room, so if anyone (preferably not from Dragonsmaw as you'll get plenty here) wants one, leave me a message and I'll send them over once I can make their keeper an active breeder again. ^_^


    • Gwennafran I wasn't tracking my drops so it's hard to tell, but it feels like I'm getting less compared to how much more warriors I have now.


    • Aelys I'd certainly love if weapons didn't autobreak. I always count down the remaining battles in my head but sometimes when my warrior misses I forget to account for that so my weapon breaks when I think I still had one or two battles left for it DX


    • Faewynd

      They could do something like this perhaps: When you run out of charges for your weapon, it 'breaks'. However, you still have the pieces and with perhaps the steel and if they want to make it even more of a punishment to not repair it before it breaks, add in a couple of the items that were required to make them in order to have them repaired to what they were before.

      I hope that made sense.