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Rule Clarifications and MOD Updates

Posted by Mat on 12 Jul 2016, 12:26 pm

ruleclarify.png

We have been consolidating and reviewing a lot of feedback on various rules we have, and are happy to announce that all of the updated rules have been released.

1. The Terms of Service no longer forbids breasts, but instead focuses entirely on nipple exposure. Breasts are now allowed on Painties as well as artwork posted on Furvilla provided they follow the nipple rule. We feel this best represents a SFW environment while also not implying sexualization of people with that body shape.

2. The Terms of Service clarify our position on game asset trading with other browser games. The short answer is, we are fine with trading, however, we would like you to wait until the game is out of beta before doing so.

3. The Code of Conduct now indicates that CSS should not be used to cover or alter game stat information, including hiding or altering your or your villager's stats, or replacing your villager's image with CSS.

4. Our Forum Rules have now been updated to indicate that the phrase 'illegal drugs' refers to United States federal law, as there are discrepancies between the laws of different countries regarding what is an illegal drug, as well as individual states within the US.

5. Finally, after taking in all feedback with Painties and speaking with our Paintie moderators, we have completely revamped the Painties rule page in a way we hope clarifies everything regarding Paintie rules. We have been struggling with the inventive ways that players are creating some Painties, but unfortunately some are created in ways we did not intend for our bases to be used. We hope that this guide clarifies what we consider permissible for the use of our bases and helps clear confusion.

That now covers all the rules that have been changed thanks to your feedback. We also wanted to let you know that moderator applications are now closed. We received over a thousand applications and have hired our team. We do not yet have an ETA on releasing the forums as the moderators are occupied with ironing out issues with Painties. We will provide you an update when we have an idea of when the forums will be ready to re-release.

Last, here are a list of changes that have been implemented since Monday, the majority of them from suggestions e-mailed to us:
- grayed out Change Career button when idle
- destroy unwanted recipes from career page
- removed white gradient on long Private Messages
- Transfer Currency / Transfer Item on user page
- horizontal scrollbar appear in the message box when needed
- view all recipes/their reagents for reference: searching items in the museum now provides a list of reagents (for recipes), or a link to the recipe that crafts the item, or links to all recipes that use the item
- placed a button in the blacksmith career page that straight away takes you to repair requests
- Villagers page indicates which villagers are sick and with what
- item pages now include links to NPC shops if the item stocks there
- Paintie Removal button to strip a Paintie from a villager at the user's request
- the following items can now be used from the inventory on villagers who are not the active villager: medicines, pets, recipes, costumes, species potions, hp potions

Write a comment 1760


    • Love the new like/tag system for painties! A+


    • Charien
      This is the Monster Info sheet the people behind the Furvilla Wiki is using. It has the different loot drops for most monsters (depends on how active your region has been filling in data). :)
      https://docs.google.com/spreadsheets/d/1l5LGnPx5NEcXbUK1cRrmWDepA0kNTMGvXpwJUqz8eRs/edit#gid=1070962474


    • Guys, is there any list of the loottable of the different mobs here? I would like to see if common ones can drop actually stuff that I want.


    • Bullydog
      If you only can afford one greater weapon at the moment, I'd suggest you also equip two basic weapons for the missing two elements.

      Basic weapons are cheaper to repair (or just replace), and can deal 10 damage against the monster they are strong against. So use them against the weaker common monsters to save on repairs. :)

      Light beats dark
      Dark beats balances
      Balanced beat light


    • Nevermind, I reread the conversation


    • You only get Tokens if you don't have weak swings?
      I only have one weapon because just that weapon cost me 10,000 coins and it costs me a hundred steel to repair every time. If you're telling me I need more weapons, that just makes the system even less lucrative.


    • GlitterFreeze
      What weapons were you using?

      The system is set up, so each weapon has an element they're strong against (double damage), one that's their default and one they are week against (half damage). It sounds like all your weapons are the same element.
      If you have one light, one dark and one balanced weapon, you can avoid week swings all together.


    • Digibat If it's something exploitable, I recommend using a report for the urgency of the matter), if it's not, contact us should suffice.

      If anyone's still collecting data on weapon repair times, for Mammoth Tusk Sword (50DMG)
      1/31 Durability
      Cost to Repair: 48
      Time to Repair: 30 Minutes


    • They will add events?


    • Can you please remove the concept of "weak swings" from the battle system? My 110 hp warrior with a decent set of weapons just got murdered by a super rare beast because EVERY SINGLE ONE of his swings was weak and did less damage than the weapon he was using is supposed to do. (It's supposed to do 75, his weak swings only did 40.)